To show a deeper and closer look at what I do, I have decided to go ahead and focus a bit more on this figure, and go into more detail: step by step. In my last post I talked mainly about sketching and fleshing the figure out, deciding how he might look and feel in the enviroment as I went along.
Adding colour really begins to bring life to the work I am doing though. I start by playing with the colour levels in Photoshop, giving myself a nice base colour to start working with. I continued to tweak with hue/saturation, colour settings, and even curves to get the general range I wanted.
From here I stepped into the monochromatic ranges. I like to use monochromatic ranges to further set-up and define values, it helps more than using shading in black and white (although shades of grey are technically monochromatic) because it helps to really show the colour range I am going to get into using.
Here is what I get by the end of my monochromatic steps, I have added a lot of the values I want to be in the final piece. Focusing on a small range of orange-reds, but as I moved along I started to work in some of my detail colours as well. Unlike what I did with the Lava Creature, I am already looking at details on this guy. I believe this helps hint a lot more at the story that may be just under the surface, of the creature, the man and the world. Making my process even more organic and intuitive.
I choose to add in mainly blues, as blues are going to be more the “clan” colour, and the greens/grays are meant as accents only.
Next I move into painter and begin to really shape ans texture the figure.
Look for more soon!