Creature and Character Development: The that Kor’Jorian


The Kor’Jorian are another race of Savaged.  Often modern authors play with the concept of man attempting to become God, and the repercussions of those actions.  From the “Terminator” movie series to Michael Crichton‘s Jurassic Park novels.  This concept is something that fascinates us; as our technology level increase it is a boundary that we flirt with on an almost daily basis.  From cloned sheep to the exponential advancement of computer processors, it is possible (in our minds) that at some point soon man might be able to create life.

This brings up a load of fears, will our creations become us?  Just as we have become gods in creating them?  Will they replace us, as we are seeming to replace our gods?  The Kor’Jorian address this fear in my science fiction world.  In a much different way, as these are not man’s mechanical monsters, nor are they purely mechanical constructs, but what has evolved from a biological creature merging with their technology.

The Jori were a hive race, made up of clusters of semi intelligent multiple cell organisms, each about the size of bacteria.  As the hive clusters grew in size their intelligence level increase exponentially, some of the larger hive groups (about the size of a basket ball) are considered hyper-intelligent.

Their hive clusters often splitting and merging with other clusters allowing an entire population to share the same experience or focus on the same tasks.  In their ancient past the Jori encountered another space faring race, and were forced to defend themselves.  As a race without conventional bodies,and were almost exterminated, before they created their mechanical bodies.  The Kor’Jori were born.

KorjorianHunterKiller

In the Eons since their race was forced to inhabit Mechanical bodies, the Jori have evolved  considerably.  Now longer are the clusters large, their science and technology advanced enough that smaller clusters and even single organisms have expanded their abilities through artificial means.  At times it is hard to distinguish whether there is a even a surviving biological component to some Kor’Jori.

The Kor’Joirans have ruthlessly protected their planets for Eons, forever paranoid that another race will try to subjugate or destroy them.  Often seen as warlike, unfeeling machines, they have little to no contact with other races, and often when they do it is violent in nature.

Look for their spacecraft in my next post.

-TheGrav

 

 

Advertisements

Character and Creature Design: Sage


This is the follow-up post to the Jarn character and creature design post I made last week.  More artwork and design stuff that fits into the Savaged Universe.  The Sage are officially the first race humanity meets as they expand into the stars.  Our first hint that we are not alone in the universe comes when cargo starts to disappear from ships along established trade routes.  The odd thing is it isn’t cargo that is normally considered high value.

Priding themselves as students of galactic history and the only truly advanced civilization of the stars the Sage had taken it onto themselves to collect and catalog as much data as they can.  Some of the most powerful Sage becoming Knowledge pirates that plague the known universe stealing art, books, and historical records, while leaving behind weapons, technology and valued goods.

Here is the first sketch of a Sage I ever did.

sad_knowledgepirate

They were never meant to be a “Galactic Player” when I did this first sketch.  They were supposed to be a henchmen like race, spotty comic relief, an odd idea.  However as I developed the beginnings of the Council of Seven and the Empire, I was forced to comfort the idea that someone had to help humanity take and hold there place in the universe.

The Sage became the first race that humanity allies with, helping to form the backbone of the Empire.  Sage pirate armadas aligning themselves with human naval and exploratory vessels, forming a Navy in the time of crisis as both races fell into open conflict with the Jarn.

SageConcepts

 

Along those lines I worked a few concept sketches of the Sage.  Keeping the idea that they are a small humanoid reptilian race, easily adapted to fighting in tight corner and enclosed spaces.

SageNavalRating

 

This later sketch is much closer to my final vision.  I have added fighting claws to the Sage’s feet, made them much slighter of frame and worked the basic ideas of the Imperial Navies uniform into this sketch.  I also added the saber to give the Naval Rating a colonial era look and feel.

Space Combat isn’t like modern warfare.  Often tight corridor combat deciding the outcome of a naval clash, opening volleys normally ending in brutal close quarters combat.

I had to make another decision this time about what their ships and technology looked like… More about that next time!

-TheGrav