My Little Monsters: Cthulhu


 

Some of you might remember the MOAR Monster, it was an original acrylic on canvass painting that I worked on and release several months ago.  It was the first in a series that I have decided to call “My Little Monsters”.

Based on some of my personal feelings, that as I progressed through formal art schooling I lost touch with the “little kid” element and imagination of art and making creatures.  Replacing the void it left with technical skills and rules.  I will never be able to look at a piece of art I did as a kid and not see all the mistakes, but I can work on more creatures with an open mind!

Continuing with the more cartoony theme of MOAR Monster, here is the second sketch which I will soon begin to commit to canvass:

BabyCthulu

 

This time I decided to do a more traditional Victorian Horror monster and used HP Lovecrafts famous “Cthulhu” elder god as the basis, but sketched him as  a baby or hatch-ling.

I will continue to add creatures and monsters and aliens to the My Little Monster Series, I have even considered taking this a slightly more fun route and doing an traditional “A is for Alien” style set of 26 art pieces.  I hope you like this one, keep an eye out for more posts as I work on this one, and eventually the original canvass on sale at my ETSY store!

-TheGrav

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They Came as Three


Its been too long since I made a Sketch A Day post.  I have a new theme however, and what I have been doing recently is going through my old art works, and redoing the ones I want to update or redesign.

This is the first piece I decided to do, back when I was working on my BA in Illustration, we were given an assignment to take a series of one line chunks from a novel, and do a child/teenage level illustration that you might find in a book.  I did several thumbnail sketches, the image I chose will be the subject of a future post and is one of the illustrations I did that I wish to take forward and make into a digital painting.  This is just one of the thumbnails I decided I needed to work into a more finished piece.

Here is the original thumbnail:

As Three they Came Original Here is the reworked version, which I also am considering taking all the way to a finished painting.

As3theycameDecided to make it a bit darker, and hint more at what might be hidden beneath the robes.

-TheGrav

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Dragon Hunters, an old sketch…


Maybe a new digital painting!   This is another art piece I originally made to go along with my Home-brew DnD World Galdor.  I had considered making this the theoretical book cover.

dragonhunters

 

Here is a human dragon hunter, and his gnome artificer assistant.  Galdor mixes an early concept of American Old West style guns and magic to make its projectile weapons work.  In order for a human/gnome team to take down a dragon, they use a very wide bore single shot rifle.

I hope to turn this piece into a digital painting.

-TheGrav

Creature and Character Development: The that Kor’Jorian


The Kor’Jorian are another race of Savaged.  Often modern authors play with the concept of man attempting to become God, and the repercussions of those actions.  From the “Terminator” movie series to Michael Crichton‘s Jurassic Park novels.  This concept is something that fascinates us; as our technology level increase it is a boundary that we flirt with on an almost daily basis.  From cloned sheep to the exponential advancement of computer processors, it is possible (in our minds) that at some point soon man might be able to create life.

This brings up a load of fears, will our creations become us?  Just as we have become gods in creating them?  Will they replace us, as we are seeming to replace our gods?  The Kor’Jorian address this fear in my science fiction world.  In a much different way, as these are not man’s mechanical monsters, nor are they purely mechanical constructs, but what has evolved from a biological creature merging with their technology.

The Jori were a hive race, made up of clusters of semi intelligent multiple cell organisms, each about the size of bacteria.  As the hive clusters grew in size their intelligence level increase exponentially, some of the larger hive groups (about the size of a basket ball) are considered hyper-intelligent.

Their hive clusters often splitting and merging with other clusters allowing an entire population to share the same experience or focus on the same tasks.  In their ancient past the Jori encountered another space faring race, and were forced to defend themselves.  As a race without conventional bodies,and were almost exterminated, before they created their mechanical bodies.  The Kor’Jori were born.

KorjorianHunterKiller

In the Eons since their race was forced to inhabit Mechanical bodies, the Jori have evolved  considerably.  Now longer are the clusters large, their science and technology advanced enough that smaller clusters and even single organisms have expanded their abilities through artificial means.  At times it is hard to distinguish whether there is a even a surviving biological component to some Kor’Jori.

The Kor’Joirans have ruthlessly protected their planets for Eons, forever paranoid that another race will try to subjugate or destroy them.  Often seen as warlike, unfeeling machines, they have little to no contact with other races, and often when they do it is violent in nature.

Look for their spacecraft in my next post.

-TheGrav

 

 

How I Kill myself with indecision


I have been working on my portfolio site for what seems like years… although it has only been a few months.  The idea is to have this stargate like device the floats in the midst of planets, the planets making up the “artsy” links for the different sections of my site.  This works out pretty well.  Using HTML5 and CSS3 I am able to get a quarter gate, in the bottom left corner, with planets positioned around it to look awesome!  In 1920 x 1080…

The problem is with a Liquid Layout as soon as it is re-sized… everything goes to shit.  Well not everything, using some CSS3 trickery I was able to back the background starscape and the gate itself re-size and maintain relative position, but the planets go all to hell and back.  An unfortunate reality that modern web-designers have to take into account is that most people still prefer to view a webpage at 1024 x 768, whether that is their default screen-size or they prefer to browse in windowed mode so their boss doesn’t catch them.

This leaves me with a few options… write something obscenely javascript heavy, that registers the user’s screen-size and spits back the page.  This also requires a lot of coding, as CSS has to be generated for each size detected.  Or I figure out a simple solution for now, and get to finishing.

What this really means is that I am gonna repaint the gate… as I am now centering the navigation page in a 1020px box, rather than having it adhere to the rules of a traditional liquid layout.   For those of you new to Worldcrafter, here is the original gate:

Warp Gate, Digital Painting, Ryan Berry

 

And here is step one of the revision:

Gate

 

Wheee!!! Painting time!

-TheGrav

The Entic, Creature and character Development


The Entic are another race that occupies the Universe of Savaged.  Original I had no idea what I wanted them to look like, or how they were going to function.  I wanted them to look as alien as possible, having as little comfortable similarities with humans as possible.  They are dangerous, driven and very enigmatic race.  This first sketch is really just a collection of ideas, which led to how they developed even further.   EnticEarlyConceptFiguring out the how and mechanics of how the Entic would move helped a lot in the final outcome of how they looked. Three fingered hands and feet, an insectiod like configuration, allowing them to move swiftly and efficiently.

 

I wanted these guys to be able to tackle a human, and wrap their fingers around a humans neck, and hold them down.  A terror tactic that works with their anatomy and savage society.  I have yet to really design their culture or worlds, or technology.  Entic

More to come.

-TheGrav

The Sage, Spacecraft Edition


It seems to be a heavy theme in my last few posts but here is some more stuff from the Savaged Universe!  As mentioned in my last post about concept design for the Sage, here are their ships.

SageEventChaser SageSpaceCraft

 

I designed all the Sage ships around the basic idea of “UFOs” we have now days.  I may or may not have been watching Ancient Aliens when it occurred to me…

Since these guys have been cruising around the universe stealing and stock piling knowledge for years, I figured they were perfect suspects for the sightings we have had, and so I used that as a design base for their ships.

Traditionally Sage spacecraft are very light on weapon systems although since aligning with Humanity and the Jarn to run the Empire they have been forced to retrograde several of their century old ships, as well as redesign their new ships with weapons.

More to come soon!

You can follow the Novel of Savaged on my other blog 100 Words.

-TheGrav