The Kor’Jorian Fleet, Character Design


A few weeks ago I posted a sketch of the Kor’Jorian, a race of microbial creatures that had melded with their bionic suits.  Here is are the sketches I worked up fro their fleet.

KorjorianDeathStalker

In the image above the top sketch was the old idea I had several years ago about how their  ships might look.  The lower sketch is an update made to reflect their bionic culture and mentalities.
KorjorianShipConcepts

Another early concept, and the thumbnail sketch that became the Silverslayer the Kor’jorian command cruiser. KorjorianSilverSlayer

A more detailed sketch of the Silverslayer…KorJorianWarshipConceptAnother quick concept that was never developed further.

All of these sketches and designs work into my Savaged Universe, and are examples of Character and Creature Design.

-TheGrav

 

Sketch Dump


It’s been a few weeks since I manged to post a #sketchaday, that doesn’t mean I haven’t been sketching!  Here is some of my daily sketches from the last few weeks:

raygungirl

I am a huge fan of Cyberpunk, Steampunk, and Retro Sci-fi Styles, this is a piece I doodled awhile ago and finally got around to redoing. sad_spaceship1

Spaceship Designs, for the Solarian Race(They will get their own post soon!)sad_talon

 

Halfling Sorcerer from a Pathfinder game I played in.  Did the sketch in preparation for racial art paintings in my Homebrew Worlds wiki. ShipConcept

Another ShipSillyFish

More Silly Fish.SillyFishTwo

FISH!SillyGoldfish

Silly Goldfish.SynthiaSlayer

Here are two older ones, from the tail end of 2012.  A female Goblin to go with my Gobo-series.  I will do a full post on the soon. tribalseahorse copy

 

And a very quick tribal Seahorse sketch done for a client(and not used).

More Soon!  I am still Sketching, just bad at post! 😦

-TheGrav

Blood Skies, a few Sketches…


A few weeks ago, an author I follow on twitter announced an awesome deal, the first book in his current series was free on the Kindle.  So naturally I had to check it out.

In his series Blood Skies, Steven Montano has managed to rekindle my faith in humanity and our ability to realize that monsters need to stay monsters.  Anne Rice, while she based her writing style on one of my all time favorite horror writers: H.P Lovercraft, began a trend that saw vampires emasculated, feminized, de-fanged, and then rolled in glitter.  I am not a huge fan of “modern” vampires.  But Steven Montano has brought them back, made them ugly, horrible, purpose driven monsters, and then crafted a world around them that astounds me in its detail.

Also a few of my “forgot” short stories and screenplay treatments share a few broad strokes in common with his beautiful crafted world… Almost a “great minds think alike.. and so do horror authors minds”, scenario.  Blood Skies is the first novel in the series and it is a great military/sci-fi story, set in an awesome and deadly world.  At this point I have made it to book 3 and at this rate, well he better write them faster… if he pulls and R.R. Martin on me…

Anyway, like other great examples in media, his books inspired me to make a few sketches, and those are the subject of today’s post.

First we have Eric Cross the main character:cross

Next is a Shadowclaw Vampire, kinda like a badass Navy Seal but with fangs…

shadowclaw

 

Take a moment to check out Steven Montano’s website. 

-TheGrav

-Follow me on Facebook.

 

 

The Entic, Creature and character Development


The Entic are another race that occupies the Universe of Savaged.  Original I had no idea what I wanted them to look like, or how they were going to function.  I wanted them to look as alien as possible, having as little comfortable similarities with humans as possible.  They are dangerous, driven and very enigmatic race.  This first sketch is really just a collection of ideas, which led to how they developed even further.   EnticEarlyConceptFiguring out the how and mechanics of how the Entic would move helped a lot in the final outcome of how they looked. Three fingered hands and feet, an insectiod like configuration, allowing them to move swiftly and efficiently.

 

I wanted these guys to be able to tackle a human, and wrap their fingers around a humans neck, and hold them down.  A terror tactic that works with their anatomy and savage society.  I have yet to really design their culture or worlds, or technology.  Entic

More to come.

-TheGrav

The Sage, Spacecraft Edition


It seems to be a heavy theme in my last few posts but here is some more stuff from the Savaged Universe!  As mentioned in my last post about concept design for the Sage, here are their ships.

SageEventChaser SageSpaceCraft

 

I designed all the Sage ships around the basic idea of “UFOs” we have now days.  I may or may not have been watching Ancient Aliens when it occurred to me…

Since these guys have been cruising around the universe stealing and stock piling knowledge for years, I figured they were perfect suspects for the sightings we have had, and so I used that as a design base for their ships.

Traditionally Sage spacecraft are very light on weapon systems although since aligning with Humanity and the Jarn to run the Empire they have been forced to retrograde several of their century old ships, as well as redesign their new ships with weapons.

More to come soon!

You can follow the Novel of Savaged on my other blog 100 Words.

-TheGrav

ARM Naval Weapons


More work on the Savaged Universe.  Still working on the political and governmental structure with the help of Freemind, but one of things I have figured out is most of the military structure.

The Imperial Navy is supported by the ARM Marine Corps.  Ships of the Imperial Naval line are patrolled and guarded by ARM Marines.  Most ships transport at least 3 full platoons for ship to ship combat and foothold actions(Planet side invasions) as well.

Lower ranked Naval Officers are often placed in charge of ARM Marine patrol and platoons, and so most are trained in and use ARM weapons.  Here are a couple quick sketches.

ARMNavalWeapons

 

Both weapons are specifically designed to be used by unmodified Naval and Marine personnel, during ship boarding and ship defending actions.  The single fire Long Pistol fires a small full jacketed round, designed to cause massive damage to organic material only.  Capable of being used either full auto or semi-auto, weapons training normally stresses that officers and troopers fire only one round at a time.  The small size of the round was designed to not puncture the bulkheads and internal system of a spacecraft.

The Kinetic Force Stun Blaster was designed to be slung around in a few quick motions before discharging energy in a blast that was designed to stun or knock an opponent out.

More to come!

-TheGrav

On the Subject of Living worlds…


The last planet I worked on painting was somewhere in the primordial stage, some green sludge, some frozen or trapped water.  The next world I decided to work on was along the same lines just a little further developed.  More of an earth like planet, capable of hosting multicellular life, or even becoming a second home to humanity?

living

 

Once again I am much happier with this planet, the level of detail is much better and showcases my digital painting a bit better.

-TheGrav

Character and Creature Design: Sage


This is the follow-up post to the Jarn character and creature design post I made last week.  More artwork and design stuff that fits into the Savaged Universe.  The Sage are officially the first race humanity meets as they expand into the stars.  Our first hint that we are not alone in the universe comes when cargo starts to disappear from ships along established trade routes.  The odd thing is it isn’t cargo that is normally considered high value.

Priding themselves as students of galactic history and the only truly advanced civilization of the stars the Sage had taken it onto themselves to collect and catalog as much data as they can.  Some of the most powerful Sage becoming Knowledge pirates that plague the known universe stealing art, books, and historical records, while leaving behind weapons, technology and valued goods.

Here is the first sketch of a Sage I ever did.

sad_knowledgepirate

They were never meant to be a “Galactic Player” when I did this first sketch.  They were supposed to be a henchmen like race, spotty comic relief, an odd idea.  However as I developed the beginnings of the Council of Seven and the Empire, I was forced to comfort the idea that someone had to help humanity take and hold there place in the universe.

The Sage became the first race that humanity allies with, helping to form the backbone of the Empire.  Sage pirate armadas aligning themselves with human naval and exploratory vessels, forming a Navy in the time of crisis as both races fell into open conflict with the Jarn.

SageConcepts

 

Along those lines I worked a few concept sketches of the Sage.  Keeping the idea that they are a small humanoid reptilian race, easily adapted to fighting in tight corner and enclosed spaces.

SageNavalRating

 

This later sketch is much closer to my final vision.  I have added fighting claws to the Sage’s feet, made them much slighter of frame and worked the basic ideas of the Imperial Navies uniform into this sketch.  I also added the saber to give the Naval Rating a colonial era look and feel.

Space Combat isn’t like modern warfare.  Often tight corridor combat deciding the outcome of a naval clash, opening volleys normally ending in brutal close quarters combat.

I had to make another decision this time about what their ships and technology looked like… More about that next time!

-TheGrav

Sketch a Day – 12/3/2012


Monday’s Sketch…

DeaconCrow

 

Deacon Crow, Mercenary.

Ex-Naval Officer, and Ex-ARM Marine.  One of the Main characters of Savaged.  Although this concept sketch is set after the events of my Novel In Progress take place.

-TheGrav